#ifndef __DEFAULTSETSCENE_H__
#define __DEFAULTSETSCENE_H__

#include "appdef.h"

class DefaultSetScene:public cocos2d::CCLayer
{

public:
	virtual bool init();
	static cocos2d::CCScene* scene();
	virtual void keyBackClicked();	

	void menuLanguageCallback(CCObject* pSender);
	void menuEngineeringSettingCallback(CCObject* pSender);
	void menuBluetoothSettingCallback(CCObject* pSender);


	LAYER_NODE_FUNC(DefaultSetScene);
};
#endif